Posts by Collection

education

Girls Computer Club

Mentor and Organizer

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  • Instructor and curriculum designer for the Girls Computer Club for secondary school students.
  • Recruited 20 girls from local secondary schools.
  • Taught computer science basics, including sorting algorithms, pointers, and python basics.

Women in Computer Science

President

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  • Coordinated logistics of club hackathons, speakers, and outreach.
  • Led executive board in creating WiCS mission and club constitution.
  • Grew club 4x over two years.

Girls Who Code

Instructor

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  • Instructor for Girls Who Code program.
  • Supplemented given curriculum with weekly lessons on computer science basics.
  • Brought in speakers for work presentations, demos, and artists who employ technology in their work.

Cambridge Inventors Club

Volunteer Mentor & Organizer

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  • Organized and designed engineering curriculum for Cambridge Inventors Club.
  • 40 children age 11-13 each term participated weekly in engineering challenges, including engineering design principles like iterative testing and collaborative working.

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Resilient Coders

Mentor and Organizer

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  • Cogito corporate sponsor and technical mentor for Resilient Coders -- an organization which trains non-traditional background adult students to become software developers.
  • Developed a 8-week "boot camp" curriculum for two apprenticeships.
  • Trained apprentices in software development practices, and in presenting to company.

Girl Guiding

Volunteer

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  • Troupe volunteer for Girl Guiding program, ages 9-11.
  • Volunteer weekly with troupe leading leadership and cooperation building skills.
  • Supervise weekend trips to museums and venues around Glasgow.

Student Representative

SRC Class Representative

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  • Gathered feedback on courses, program structure, and student experience.
  • Participated in Student Council meetings to represent program cohort.
  • Collaborated with faculty and staff on program and messaging improvements.

STEM Ambassadors

Volunteer

  • Volunteer for STEM Ambassador program.
  • Participate in career talks and robotics demos for high schoolers.
  • Facilitate and mentor high school robotics team.
  • Regularly volunteer with primary schools to teach STEAM lessons about team-based engineering.

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Athena SWAN

Committee Member

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  • On Student committee for department Athena SWAN chapter.
  • Designed and implemented initiatives to encourage students to become STEM Ambassadors.
  • Implemented metric gathering mechanism to track demographics of seminar and workshop participation.
  • Collaborated with sociology department on evaluation metrics and surveys to ensure validity of efficacy reports.

Social Robots Journal Club

Organizer

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  • Started and organized Social Robots Journal Club -- with student members from four departments across the university.
  • Organized "Field Trip" to Edinburgh for Social Robotics exhibit.
  • Organized "Bring Your Robot To Club" Day for cross-discipline idea exchange..

Data Science Intern, AI for Good

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Volunteer internship with AI for Good working on mixed-method data analysis for project in collaboration with Care Leavers and Spectra to identify obstacles and improve outcomes for children leaving government care. Designed and scoped project with plans to re-join and carryout data analysis in Summer 2021.

Data Analyst, DataKind

Data analyst with Data Kind on project involving NLP and text mining to gather data on human trafficking. Work with small team to learn needs of Stop The Traffic, perform variable extraction and document classification to identify trafficking patterns.

experience

Research Assistant

Tufts University, Department of Biomedical Engineering

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  • Research Assistant for Professor David Kaplan in silk lab.
  • Developed directional freezing technique for silk solution.
  • Trained in high-powered electron microscopy.

Teaching Assitant

Tufts University, Department of Computer Science

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  • TA for CS courses: Introductory, Data Structures, Assembly Language Programming, and Machine Learning.
  • Ran labs, graded assignments, held open office hours and 1-1 tutoring sessions.
  • Participated in redesigning course curriculum for Machine Architecture and Assembly Language Programming.

Software Engineering Intern

Spotify Inc.

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  • Full stack feature development of internal desktop application.
  • Developed web APIs and GUI for music annotation tools.

Robot SDK Developer

Jibo Inc.

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  • Employee 20(/110)
  • Designed a series of tutorials from ”Getting Started” to advanced usage to onboard internal and external developers.
  • Architected data APIs for dev tools to manage robot sensory input from cameras and microphones.
  • Implemented frontend UI (React) and developer interfaces to build high-level skills.
  • Won inaugural company culture award for "outstanding cultural contributions."

Character AI Developer

Jibo Inc.

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  • Designed and implemented robotic bi-axial Emotion System and corresponding impacts on robot behavior.
  • Fully implemented and maintained robot listening pipeline (main interface for interaction).

Senior Software Engineer

Cogito Corp.

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  • Full-stack development of Role-Based User Management (RBUM) APIs
  • Front-end React feature development

Software Consultant

Jibo Inc.

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  • Continuing work to rearchitect APIs in cloud-based architecture.

Platform Team Lead

Cogito Corp.

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  • Merged two software teams, managed technical team of 10 full-time engineers.
  • Oversaw top-to-bottom development and implementation of three client-facing features.
  • Participated in technical and business software implementation decisions.
  • Presented technical progress to key non-technical stakeholders.
  • Hired and onboarded three product managers, including for other software teams.
  • Acted as Scrum master leading agile rituals (standup, planning, retro).
  • Implemented and managed release pipeline, and later trained release manager.

projects

Drosophila

Genetic algorithms applied to LED badges

publications

Multiple Metaphors in Metaphoric Gesturing

2019

The use of metaphoric gestures by speakers has long been known to influence thought in the viewer. What is less clear is the extent to which the expression of multiple metaphors in a single gesture reliably affect viewer interpretation. Additionally, gestures which express only one metaphor are not sufficient to explain the broad array of metaphoric gestures and metaphoric scenes that human speakers naturally produce. In this paper we address three issues related to the implementation of metaphoric gestures in virtual humans. First, we break down naturally occurring examples of multiple-metaphor gestures, as well as metaphoric scenes created by gesture sequences. Then, we show the importance of capturing multiple metaphoric aspects of gesture with a behavioral experiment using crowdsourced judgements of videos of alterations of the naturally occurring gestures. Finally, we discuss the challenges for computationally modeling metaphoric gestures that are raised by our findings.

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CCFM: An Architecture for Realtime Gesture Generation byClustering Gestures by Communicative Function and Motion

2021

Gestures augment speech by performing a variety of communicative functions in humans and virtual agents, and are often related to speech by complex semantic, rhetorical, prosodic, and affective elements. In this paper we briefly present an architecture for humanlike gesturing in virtual agents that is designed to realize complex speech-to-gesture mappings by exploiting existing machine-learning based parsing tools and techniques to extract these functional elements from speech. We then deeply explore the rhetorical branch of this architecture, objectively assessing specifically whether existing rhetorical parsing techniques can classify gestures into classes with distinct movement properties. To do this, we take a corpus of spontaneously generated gestures and correlate their movement to co-speech utterances. We cluster gestures based on their rhetorical properties, and then by their movement.Our objective analysis suggests that some rhetorical structures are identifiable by our movement features while others require further exploration. We explore possibilities behind these findings and propose future experiments that may further reveal nuances of the richness of the mapping between speech and motion. This work builds towards a real-time gesture generator which performs gestures that effectively convey rich communicative functions.

Download here

service

skills

Boston ML Meetup

Human-Computer Interfaces

It’s 2016, and humans don’t give instructions through terminals anymore. The future of interfaces is social. Natural language understanding, conversational dialogs, and subtle social cues are the new instruction set – what challenges exist in the vast field of HCI, and how can current machine learning techniques address them?

Lesbians Who Tech

"Alexa, Read the Room."

Emotions govern so much of human behavior – why are voice agents taking so long to catch up? What does the future of an emotional voice interface look like, and how will the ability to perceive and express emotions influence the development of voice interfaces in the future?

SXSW

Social Robotics Workshop

What is a social robot? What applications are social robots uniquely suited for, and how can we design interactions that are useful, and socially fulfilling?

Women in Technology Conference

Imposter Syndrome

There’s earnest self-improvement and criticism, and then there’s crippling self-doubt. Learn techniques to differentiate between subtlties of the two, and identify self-sabotaging behaviors you can mitigate to reach your highest potential.

FameLab Scotland Finalist

FameLab Scottish first runner-up discussing what Smart technology really means and why calling it “smart” is perhaps a bit of a misnomer. View presentation here.